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A Dialogue Game for Recommendation with Adaptive Preference Models.
Christophe Labreuche
Nicolas Maudet
Wassila Ouerdane
Simon Parsons
Published in:
AAMAS (2015)
Keyphrases
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preference models
user preferences
customer preferences
natural language
dialogue games
game playing
computer games
recommendation systems
recommender systems
game theory
multiple criteria
nash equilibrium
dialogue system
neural network
multi attribute
collaborative filtering
np hard
optimal solution