Capture The Flag: Engaging In A Multi-Device Augmented Reality Game.
Suzanne MuellerAndreas DipponGudrun KlinkerPublished in: ITS (2015)
Keyphrases
- augmented reality
- learning games
- head mounted
- educational games
- input device
- mixed reality
- virtual reality
- virtual objects
- multi user
- human computer interaction
- promising experimental results demonstrate
- markerless
- computer generated images
- head mounted display
- user interface
- mobile augmented reality
- game design
- minimally invasive
- real scenes
- computer games
- game play
- live video
- camera tracking
- virtual world
- computer vision
- serious games
- learning environment
- face to face collaborative learning
- three dimensional