Effects of Group Synchronization Control in Networked Virtual Environments with Avatars.
Kazuki HosoyaYutaka IshibashiShinji SugawaraKostas E. PsannisPublished in: DS-RT (2008)
Keyphrases
- virtual environment
- virtual world
- virtual reality
- multi user
- computer graphics
- virtual characters
- learning processes
- virtual objects
- physical environment
- collision detection
- virtual agents
- control method
- real environment
- interaction model
- chaotic systems
- control system
- virtual space
- virtual humans
- serious games
- force feedback
- role play
- virtual training
- synthetic characters