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Markerless augmented reality technology for real-space basketball simulation.
Markus Santoso
Published in:
ICCE (2018)
Keyphrases
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augmented reality
markerless
real environment
human motion capture
human computer interaction
virtual objects
virtual reality
motion tracking
camera tracking
real objects
motion capture
fluoroscopic images
human motion
urban environments
live video
three dimensional
multiple views
computer graphics
user interface