Teaching agile software development at university level: Values, management, and craftsmanship.
Martin KroppAndreas MeierPublished in: CSEE&T (2013)
Keyphrases
- university level
- agile software development
- university courses
- secondary school
- change management
- extreme programming
- software development
- knowledge management
- video games
- software development teams
- development cycle
- software development projects
- game playing
- information systems
- decision making
- faculty members
- collaborative learning
- information technology