Automatic Bug Detection in Games using LSTM Networks.
Elham AziziLoutfouz ZamanPublished in: CoRR (2023)
Keyphrases
- detection algorithm
- detection method
- heterogeneous networks
- lesion segmentation
- object detection
- false positives
- automatic detection
- computer networks
- computer games
- network structure
- game theory
- false alarms
- recurrent neural networks
- fully automatic
- semi automatic
- anomaly detection
- social networks
- complex networks
- monte carlo
- video games
- software systems
- network analysis
- detection accuracy
- network design
- source code
- network size
- cooperative