Creative Educational Use of Virtual Reality: Working with Second Life.
Ming-Liang CaoYi LiZhigeng PanJosephine CseteShu SunJie LiYu LiuPublished in: IEEE Computer Graphics and Applications (2014)
Keyphrases
- virtual reality
- collaborative virtual environments
- virtual world
- virtual environment
- computer graphics
- augmented reality
- three dimensional
- virtual reality technology
- educational games
- photorealistic
- e learning
- virtual humans
- visual data mining
- multimedia
- multi sensory
- educational technology
- mixed reality
- data mining
- virtual laboratory
- virtual space
- computer animation
- immersive environments
- virtual museum