Virtual Approach to Psychomotor Skills Training: Manipulating the Appearance of Avatars to Influence Learning.
Irwin L. HudsonKarla A. Badillo-UrquiolaPublished in: HCI (11) (2015)
Keyphrases
- virtual environment
- online learning
- supervised learning
- learning algorithm
- virtual reality
- reinforcement learning
- virtual world
- associative learning
- life long learning
- learning speed
- learning process
- augmented reality
- skill acquisition
- serious games
- training process
- feedforward neural networks
- training program
- motor learning
- thinking skills
- training set