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Guerilla VR.

Josephine Anstey
Published in: SIGGRAPH Abstracts and Applications (1998)
Keyphrases
  • virtual reality
  • virtual environment
  • computer graphics
  • virtual world
  • augmented reality
  • haptic device
  • neural network
  • e learning
  • viewpoint
  • virtual training
  • three dimensional
  • cooperative
  • pattern recognition