A Gestural Modification System for Emotional Expression by Personality Traits of Virtual Characters.
Changsook LeeKyungeun ChoPublished in: FGIT-MulGraB (1) (2011)
Keyphrases
- virtual characters
- personality traits
- virtual environment
- social interaction
- embodied conversational agents
- learning styles
- personality types
- emotional state
- cognitive architecture
- pedagogical agents
- multi party
- affective states
- virtual humans
- serious games
- software engineering
- software architecture
- computational model
- dynamic environments