Practice of "Two Learning and Two Education" Talents Cultivation Mode in Computer Innovation and Entrepreneurship Education.
Jianzhong HuangYi WangHongmei PengPublished in: ICCSE (2) (2022)
Keyphrases
- mobile learning
- learning sciences
- interactive learning
- web based learning
- technology enhanced learning
- educational practices
- formal education
- hybrid learning
- digital games
- blended learning
- elementary school
- mathematics education
- communication skills
- university level
- educational environment
- engineering education
- young students
- learning algorithm
- role play
- teaching methods
- serious games
- school education
- computer supported learning
- secondary school
- educational systems
- information literacy
- e learning
- computer programming
- lifelong learning
- learning community
- learning theories
- teacher education
- st century
- mobile technologies
- rapid technological
- young children
- computer skills
- virtual learning environments
- educational experiences
- computer technology
- online learning