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A modified water cycle evolutionary game theory algorithm to utilize QoS for IoT services in cloud-assisted fog computing environments.
Mina Emami Khansari
Saeed Sharifian
Published in:
J. Supercomput. (2020)
Keyphrases
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computing environments
optimal solution
learning algorithm
web services
search space
service discovery
mobile computing
neural network
machine learning
evolutionary algorithm
cloud computing
optimization algorithm
quality of service
matching algorithm
convergence rate
ubiquitous computing