Parallel evolution of game evaluation functions in ada.
Tyler B. HallmarkEugene K. ResslerPublished in: SIGAda (2007)
Keyphrases
- evaluation function
- two player games
- monte carlo tree search
- game tree search
- alpha beta pruning
- game tree
- computer chess
- minimax search
- monte carlo search
- general game playing
- alpha beta search
- human players
- temporal difference
- alpha beta
- expected outcome
- game description language
- td learning
- branching factor
- temporal difference learning
- game playing
- imperfect information
- heuristic function
- optimality criterion
- perfect information
- game theoretic
- game theory
- metaheuristic
- search algorithm
- e learning