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Design of an Educational Adventure Game to teach computer security in the working environment.

Ciro D'ApiceClaudia GriecoLuca LiscioRossella Piscopo
Published in: DMS (2015)
Keyphrases
  • computer security
  • working environment
  • adventure game
  • design process
  • game engine
  • data mining
  • information systems
  • e learning
  • case study
  • object recognition
  • user experience
  • serious games