Improving virtual reality safety precautions with depth sensing.
Shaoyan HuangHuidong BaiV. B. H. MandalikaRobert W. LindemanPublished in: OZCHI (2018)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- three dimensional
- augmented reality
- virtual world
- virtual humans
- computer animation
- sensor networks
- photorealistic
- virtual reality technology
- virtual museum
- real time
- visual data mining
- interactive virtual
- depth map
- multi agent systems
- digital museum
- tangible user interface