Evaluating Affective Feedback of the 3D Agent Max in a Competitive Cards Game.
Christian BeckerHelmut PrendingerMitsuru IshizukaIpke WachsmuthPublished in: ACII (2005)
Keyphrases
- teachable agent
- pedagogical agents
- educational games
- real time strategy games
- card game
- multi agent
- multi agent systems
- game theory
- computer games
- video games
- intelligent agents
- rational agents
- multiagent systems
- learning environment
- general game playing
- game play
- game design
- agent model
- trading agent competition
- multiple agents
- learning companion
- opponent modeling
- minority game
- mobile agents
- game theoretic
- agent systems
- game playing
- agent technology
- autonomous agents
- agent architecture
- card games
- user feedback
- nash equilibrium
- software agents
- decision making
- decision theoretic
- facilitate learning
- perfect information
- imperfect information
- online game