Visual analysis of body movement in serious games for healthcare.
Oky PurwantiningsihArnaud SallaberrySebastien AndaryAntoine SeillesJérôme AzéPublished in: PacificVis (2016)
Keyphrases
- visual analysis
- serious games
- body movements
- virtual environment
- motion capture
- automatic analysis
- focus of attention
- educational games
- video games
- computer games
- humanoid robot
- learning scenarios
- design principles
- data analysis
- information visualization
- learning processes
- computer graphics
- temporal sequences
- human body
- information retrieval
- machine learning
- learning outcomes
- social network analysis
- case study
- computer vision