Digital Environment for Literacy and Future Education. A Pilot Experience of Serious Game Co-design.
Stefania CapognaGiulia CecchiniMaria Chiara De AngelisVindice DeplanoGiovanni Di GennaroMichela FioreseAngela MacrìPublished in: MIS4TEL (2022)
Keyphrases
- serious games
- game engine
- communication skills
- digital games
- virtual environment
- video games
- game development
- past experience
- game play
- computer games
- learning processes
- educational games
- e learning
- mathematics learning
- game design
- design principles
- learning scenarios
- game based learning
- learning community
- information literacy
- virtual world
- real world
- databases