Synchronized World Embedding in Virtual Environments.
Jauvane C. de OliveiraSeok-Jong YuNicolas D. GeorganasPublished in: IEEE Computer Graphics and Applications (2004)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- physical environment
- virtual space
- multi user
- computer graphics
- physical world
- collision detection
- serious games
- virtual objects
- role play
- learning processes
- virtual characters
- synthetic characters
- social networks
- virtual humans
- human computer interaction
- dynamic environments
- computer vision