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Mesh-to-Mesh Collision Detection by Ray Tracing for Medical Simulation with Deformable Bodies.
Youngjun Kim
Sang Ok Koo
Deukhee Lee
Laehyun Kim
Se Hyung Park
Published in:
CW (2010)
Keyphrases
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collision detection
ray tracing
implicit surfaces
d mesh
computer graphics
virtual environment
image synthesis
rigid body
photorealistic
deformable objects
texture mapping
machine learning
computationally intensive
real time
high resolution
virtual reality
computer vision