Time, engagement and video games: How game design elements shape the temporalities of play in massively multiplayer online role-playing games.
Amon RappPublished in: Inf. Syst. J. (2022)
Keyphrases
- video games
- game mechanics
- game play
- game playing
- game design
- learning experience
- computer games
- quest atlantis
- massively multiplayer online role playing games
- educational games
- game developers
- shape model
- game players
- serious games
- game engine
- multi player
- playing games
- game development
- game based learning
- learning tools
- digital games
- commercial games
- mathematics learning
- game tree
- learning scenarios
- artificial intelligence