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Design implications for exergames with moderate activity to improve inter-joint angle for older adults.

Oscar E. Ordoñez MedinaRaymundo CornejoAlain ManzoAdrián AlarcónLuis GaxiolaFernando Martínez-ReyesLeonor DuqueMartha Ornelas
Published in: CLIHC (2019)
Keyphrases
  • older adults
  • human activities
  • computer vision
  • video sequences
  • expert systems
  • software engineering
  • design process
  • action recognition
  • learning strategies
  • degrees of freedom