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The Success Factor in Assessment: Motivation or Playing? A Case Study in Gamification.

Desirée Joosten-ten BrinkeNiels SchultzRobin Platjouw
Published in: CAA (2015)
Keyphrases
  • user experience
  • case study
  • data sets
  • computer games
  • real time
  • expert systems
  • artificial neural networks
  • test bed
  • assessment process