Determining the Difficulties of Students With Dyslexia via Virtual Reality and Artificial Intelligence: An Exploratory Analysis.
Enrique Yeguas-BolivarJosé M. Alcalde-LlergoPilar Aparicio-MartínezJuri TaborriAndrea ZingoniSara PinziPublished in: MetroXRAINE (2022)
Keyphrases
- virtual reality
- artificial intelligence
- virtual reality technology
- virtual environment
- learning experience
- augmented reality
- student learning
- learning activities
- three dimensional
- computer graphics
- higher education
- virtual world
- virtual laboratory
- collaborative learning
- learning environment
- tangible user interface
- computer animation
- high school
- distance learning
- intelligent tutoring systems
- distance education
- e learning
- photorealistic
- learning outcomes
- learning process
- virtual museum
- undergraduate engineering
- multi sensory
- computer science
- machine learning
- learning styles
- engineering design
- virtual humans
- engineering education
- visual data mining
- virtual training
- digital libraries
- computer vision
- vision system