A Dynamic Fitness Game Content Generation System Based on Machine Learning.
Tz-Heng FuKo-Chiu WuPublished in: HCI (40) (2023)
Keyphrases
- machine learning
- generation process
- computer games
- dynamic content
- computational intelligence
- genetic algorithm
- pattern recognition
- dynamic environments
- computer vision
- genetic programming
- feature selection
- learning algorithm
- artificial intelligence
- computer science
- data analysis
- active learning
- machine learning methods
- supervised learning
- web documents
- multimedia content
- knowledge representation
- game play
- game based learning
- video games
- learning systems
- neural network
- decision trees
- metadata
- data mining