Perception graph for representing visuospatial behavior in virtual environments: A case study for Daejeon City.
Gibbeum LeeGaryoung KimJuhyun LeeYoonjae HongJi-Hyun LeePublished in: Adv. Eng. Informatics (2024)
Keyphrases
- virtual environment
- virtual agents
- virtual world
- virtual reality
- multi user
- computer graphics
- physical space
- interaction model
- collision detection
- virtual characters
- three dimensional
- physical environment
- role play
- virtual space
- learning processes
- virtual humans
- virtual learning environments
- augmented reality
- real world