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A Petri Net-based framework for realistic project management and scheduling: An application in animation and videogames.
Gonzalo Mejía
Karen Niño
Carlos Montoya
María Angélica Sánchez
Jorge Palacios
Lionel Amodeo
Published in:
Comput. Oper. Res. (2016)
Keyphrases
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project management
video games
change management
enterprise architecture
e learning
software projects
information systems
information technology
open source
learning experience
management practices