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A hybrid method of Dijkstra algorithm and evolutionary neural network for optimal Ms. Pac-Man agent.
Keunhyun Oh
Sung-Bae Cho
Published in:
NaBIC (2010)
Keyphrases
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hybrid method
pac man
game tree search
multi agent systems
evolutionary neural networks
hybrid algorithm
multi agent
dynamic programming
dynamic environments
neural network
support vector machine
multiagent systems
optimal control
optimal solution
optimal strategy