A novel immersive virtual reality environment for the motor rehabilitation of stroke patients: A feasibility study.
Giulia FregnaNicola SchincagliaAndrea BaroniSofia StraudiAntonino CasilePublished in: Frontiers Robotics AI (2022)
Keyphrases
- virtual reality
- virtual environment
- virtual world
- virtual training
- photorealistic
- virtual humans
- virtual space
- computer graphics
- augmented reality
- computer animation
- three dimensional
- virtual reality environments
- real time
- virtual museum
- virtual reality technology
- vision system
- collaborative virtual environments
- interactive virtual
- human body
- signal processing
- multi sensory
- tangible user interface
- computer generated forces