Plain, and Somehow Sparse, Univariate Polynomial Division on Graphics Processing Units.
Sardar Anisul HaqueAmir HashemiDavood MohajeraniMarc Moreno MazaPublished in: PASCO@ISSAC (2017)
Keyphrases
- graphics processing units
- general purpose
- gpu implementation
- floating point
- graphics hardware
- parallel computing
- parallel implementation
- computing systems
- real time
- graphics processors
- parallel computation
- efficient implementation
- massively parallel
- parallel processing
- processing units
- markov random field
- cpu implementation