The Red-Blue Pebble Game on Trees and DAGs with Large Input.
Niels GleinigTorsten HoeflerPublished in: SIROCCO (2022)
Keyphrases
- directed acyclic graph
- decision trees
- game theoretic
- input data
- game playing
- computer games
- game tree
- neural network
- imperfect information
- game design
- stochastic games
- educational games
- game theory
- virtual world
- monte carlo tree search
- pursuit evasion
- game development
- game tree search
- tree models
- phylogenetic trees
- game based learning
- game play
- nash equilibrium
- incomplete information
- search algorithm
- learning algorithm