Adversarial Generation Of Defensive Trajectories In Basketball Games.
Chieh-Yu ChenWenze LaiHsin-Ying HsiehYu-Shuen WangWen-Hsiao PengJung-Hong ChuangPublished in: ICME Workshops (2018)
Keyphrases
- table tennis
- multi player
- game playing
- game play
- moving objects
- computer games
- key features
- game theory
- video games
- generation process
- nash equilibria
- multi agent
- reinforcement learning
- moving object trajectories
- trajectories of moving objects
- weighted majority
- monte carlo tree search
- coalitional games
- game tree search
- game development
- trajectory data
- game theoretic
- data sets
- video analysis
- nash equilibrium
- spatial data
- learning experience