Designing for reportability: sustainable gamification, public engagement, and promoting environmental debate.
Peter TolmieAlan ChamberlainSteve BenfordPublished in: Pers. Ubiquitous Comput. (2014)
Keyphrases
- game mechanics
- user experience
- environmental protection
- natural environment
- neural network
- information retrieval
- knowledge base
- user engagement
- serious games
- sustainable development
- game design
- pollution control
- socio economic
- student engagement
- game play
- student learning
- collaborative learning
- learning environment
- case study
- genetic algorithm
- machine learning