Gender Stereotypes in Interaction Design. Render Me - Augmented Reality Masks to Inhabit the Metaverse.
Inês Matos TunaSónia RafaelVictor M. AlmeidaAna O. HenriquesPublished in: HCI (17) (2023)
Keyphrases
- interaction design
- augmented reality
- human computer interaction
- gender differences
- tangible interaction
- virtual objects
- user interface
- mixed reality
- ubiquitous computing
- multi user
- human activities
- mobile applications
- real scenes
- product design
- virtual reality
- three dimensional
- real environment
- digital games
- software engineering
- physical objects
- eye tracking
- live video
- camera tracking
- head mounted display
- knowledge base
- computer generated imagery