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Using Games to Practice Screen Reader Gestures.

Gonçalo Ferreira LoboDavid GonçalvesPedro PaisTiago GuerreiroAndré Rodrigues
Published in: ASSETS (2021)
Keyphrases
  • game theory
  • real world
  • hidden markov models
  • gesture recognition
  • hand gestures
  • sign language
  • neural network
  • computer games
  • user interface
  • high resolution
  • educational games
  • nash equilibria
  • human computation