Behaviour Adaptation Using Interaction Patterns with Augmented Reality Elements.
Marcel C. A. BaltzerChristian LassenDaniel López HernándezFrank FlemischPublished in: HCI (15) (2018)
Keyphrases
- augmented reality
- interaction patterns
- content analysis
- social network analysis
- social interaction
- virtual objects
- mixed reality
- virtual reality
- real environment
- head mounted display
- human computer interaction
- interesting patterns
- real scenes
- cognitive style
- computer generated images
- social networks
- data mining
- live video
- computer generated imagery
- three dimensional
- machine learning