CaliBrainVR: Using Psycho-physiological Measures to Calibrate Virtual Reality Training.
Aleksandra ZhelevaJonas De BruyneWouter DurnezSam Van De WalleSiemon VerreykenJelle DemanetKlaas BombekePublished in: QoMEX (2023)
Keyphrases
- virtual reality
- virtual training
- virtual environment
- computer graphics
- augmented reality
- three dimensional
- virtual humans
- computer animation
- multi sensory
- virtual museum
- training set
- photorealistic
- virtual world
- visual data mining
- virtual reality technology
- interactive virtual
- tangible user interface
- computer generated forces
- virtual laboratory
- multi user