Login / Signup
"Cutting class to play video games".
Michael R. Ward
Published in:
Inf. Econ. Policy (2018)
Keyphrases
</>
video games
game playing
learning experience
quest atlantis
educational games
playing games
computer games
game play
game players
commercial games
game design
learning tools
user interaction
game developers
class labels
game development
serious games
key features
learning process
immersive virtual environments