Mono-Stereoscopic Camera in a Virtual Reality Environment: Case Study in Cybersickness.
Michael IsazaJingjing ZhangKaris KimChao MeiRongkai GuoPublished in: VS-GAMES (2019)
Keyphrases
- virtual reality
- augmented reality
- virtual training
- case study
- virtual environment
- virtual world
- three dimensional
- virtual humans
- real time
- computer graphics
- real environment
- virtual space
- computer animation
- multi sensory
- photorealistic
- mobile robot
- structure from motion
- real scenes
- hand held
- mixed reality
- motion parallax
- interactive virtual
- vision system
- computer generated forces
- field of view
- visual data mining
- dynamic environments
- point cloud
- autonomous agents
- computer vision