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Universal Rasterizer with edge equations and tile-scan triangle traversal algorithm for graphics processing units.
Chih-Hao Sun
You-Ming Tsao
Ka-Hang Lok
Shao-Yi Chien
Published in:
ICME (2009)
Keyphrases
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parallel implementation
dynamic programming
computational complexity
real time
np hard
probabilistic model
tree structure
objective function
optimal solution
simulated annealing
computing systems
bayesian networks
scheduling problem
times faster
parallel processing
parallel computation