Finding Blockers in Two and Three-Dimensional Virtual Environments.
Zeeshan-ul-hassan UsmaniFawzi A. AlghamdiDaniel KirkPublished in: CGVR (2009)
Keyphrases
- virtual environment
- virtual reality
- three dimensional
- virtual world
- multi user
- computer graphics
- physical environment
- virtual training
- virtual space
- serious games
- virtual humans
- collision detection
- virtual characters
- d objects
- user interface
- physical space
- natural interaction
- image processing
- learning systems
- dynamic environments
- learning processes
- multi view
- human interaction
- virtual learning environments
- interaction model