Reducing the Human Factor in Virtual Reality Research to Increase Reproducibility and Replicability.
Daniel HepperleTobias DienlinMatthias WölfelPublished in: ISMAR Adjunct (2021)
Keyphrases
- virtual reality
- virtual humans
- virtual environment
- computer graphics
- photorealistic
- virtual world
- augmented reality
- computer animation
- three dimensional
- virtual museum
- virtual reality technology
- interactive virtual
- virtual reality environments
- collaborative virtual environments
- virtual space
- virtual training
- multi sensory
- visual data mining
- human operators
- human interaction
- degrees of freedom
- multi agent systems