Time Management During a Chess Game.
R. SolakVladan VuckovicPublished in: J. Int. Comput. Games Assoc. (2009)
Keyphrases
- game playing
- imperfect information
- computer chess
- game tree
- game tree search
- board game
- alpha beta search
- management system
- evaluation function
- games played
- game theory
- computer games
- information systems
- general game playing
- artificial intelligence
- video games
- game theoretic
- human players
- minimax search
- case study
- knowledge management
- game play
- data management
- game development
- decision support
- information technology
- game design
- search algorithm
- perfect information
- monte carlo tree search
- reinforcement learning
- cooperative game
- pursuit evasion
- virtual world
- e learning
- information management