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The design of an analogical encoding tool for game-based virtual learning environments.
Douglas Williams
Yuxin Ma
Steven Feist
Charles E. Richard
Louise Prejean
Published in:
Br. J. Educ. Technol. (2007)
Keyphrases
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virtual learning environments
case study
design process
training data
design principles
database
databases
real world
machine learning
computer supported collaborative learning