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Enhanced Virtual Learning Spaces Using Applied Gaming.

Panagiotis MigkotzidisDimitrios VerveridisEleftherios AnastasovitisSpiros NikolopoulosIoannis KompatsiarisGeorgios MavromanolakisLine Ebdrup ThomsenMarc MüllerFabian Hadiji
Published in: ICL (1) (2018)
Keyphrases
  • virtual environment
  • learning spaces
  • neural network
  • virtual reality
  • machine learning
  • computer games
  • image processing
  • case study
  • search algorithm
  • mobile devices
  • multiresolution
  • learning systems