Digital Game Devices with Physiological Measurement; For Games as Future Healthcare Bases.
Mitsuhiro OgawaPublished in: SeGAH (2019)
Keyphrases
- digital games
- game play
- game based learning
- educational tool
- educational games
- foreign language learners
- game design
- learning environment
- computer games
- learning tools
- medical devices
- mobile devices
- role play
- digital game based learning
- serious games
- video games
- learning management systems
- researchers and practitioners
- data model
- virtual world
- information systems
- secondary school
- challenges facing
- learning algorithm
- machine learning