Developing a novel psychographic-behavioral qualitative mapping method for exergames.
James SmithMatthew D. LeeLouise A. EllisKiran IjazKathleen YinPublished in: Int. J. Serious Games (2021)
Keyphrases
- high accuracy
- experimental evaluation
- detection method
- cost function
- high precision
- synthetic data
- support vector
- preprocessing
- pairwise
- computationally efficient
- computational cost
- dynamic programming
- quantitative and qualitative
- main contribution
- prior knowledge
- neural network
- data sets
- probabilistic model
- significant improvement
- objective function
- reinforcement learning
- training data
- segmentation method
- mathematical model
- image segmentation