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Experimental Game Interactions in a Cave Automatic Virtual Environment.
Karen Collins
Krzyzstof Borowski
Published in:
GEM (2018)
Keyphrases
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virtual environment
virtual world
serious games
virtual reality
virtual characters
role play
multi user
physical environment
computer graphics
three dimensional
computational model
real world
interaction model
haptic interaction
virtual space
educational games
game theory
augmented reality
learning experience