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Facial animation by the manipulation of a few control points subject to muscle constraints.

Hiroyuki KuboHiroaki YanagisawaAkinobu MaejimaDemetri TerzopoulosShigeo Morishima
Published in: SIGGRAPH Research Posters (2006)
Keyphrases
  • control points
  • b spline
  • facial animation
  • matching algorithm
  • d objects
  • facial expressions
  • point correspondences
  • affine transformation
  • facial motion
  • image processing
  • human computer interaction
  • feature extraction