Evaluating Go game records for prediction of player attributes.
Josef MoudríkPetr BaudisRoman NerudaPublished in: CIG (2015)
Keyphrases
- game play
- attribute values
- imperfect information
- two player games
- data records
- multi player
- prediction accuracy
- computer games
- repeated games
- board game
- game playing
- video games
- human players
- game theory
- databases
- game players
- boolean games
- massively multiplayer online role playing games
- computer poker
- transaction data
- educational games
- prediction error
- prediction algorithm
- game design
- card game
- prediction model
- pure nash equilibria
- opponent modeling
- game mechanics
- minimax search
- decision table
- multi attribute
- reinforcement learning
- database